Saturday, November 29, 2014

Redirection

We moved to a new direction. I came up with the idea of making the game based on the tradition of Chinese dragons protecting a temple. Alan mentioned that the dragon should protect one temple and it should rotate around it. We are gong to try to work on that. I found that mist is easy in Unreal. We found some content for the island. I may need to build a temple. Here is the title screen I mocked up.

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