Saturday, September 19, 2015

New Character

In order to fit the huge need to have a character that can simultaneously use ...

-Code driven animation cycles that are baked from motion capture or hand animation.
-Code driven phoneme animation that is driven by recorded audio files.
-Code driven expressions that fire depending on his anger level.

In order to have this level of control over the character we need to back the body animations and leave the anger morph targets so they can be driven by code.

I was not willing to put the time in to test the products that have been built, mainly because I can build one for our needs and I can control how it is exported from Maya.

This is our low poly model that is based off of my face scan. I also show a couple of expressions we are using.


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